

'Gone Home'
‘This game—it’s a humble production, made by a team of four in Portland, with none of the face-melting visuals of the big-budget games...


Using Video Games To Educate
‘If you haven’t picked up a game controller since the days of Space Invaders or Pac-Man, you may be surprised to learn that modern-day...
Are video games the future of storytelling? 'Gone Home'
Extracts from an article in the January issue of Dazed & Confused. ‘It’s a first-person game in which you are a 20-something woman in the...
Research Proposal?
Question Are video games the future of storytelling? Aims Is the story in a video game the main focus for the designers? Are consumers...
Heider & Simmel (1944)
‘an experiment by psychologists Fritz Heider and Marianne Simmel… After showing this film to research subjects, Heider and Simmel gave...


The Game Changer
Whilst looking into stories and narratives I came across this book. It completely hooked me. The way Jonathan Gottschall talks about the...


Fandoms - Secondary Research
I’ve been researching fandoms (not just of books) to see if there is a particular documented reason for the fan culture. Here are some of...
Three Is The Magic Number: Why Do We Like Trilogies?
Article from The Movie Blog: Tomorrow I’ll be reviewing all three films in the Matrix trilogy. I sat down yesterday, watched all three...
'Proposal'
I have a keen interest in reading, but rather than the physical aspect of books such as libraries and bookshops, I want to begin looking...
The Four Story Structures
STRUCTURE 1: THE MILIEU STORY The milieu is the world—the planet, the society, the weather, the family, all the elements that come up...